Originally published on January 29, 2017 at Blogger
Energy3D can be used to analyze the solar radiation on houses, buildings, and solar power plants to help engineers design strategies for exploiting useful solar energy or mitigating excessive solar heating. This blog post shows that Energy3D may also be used to analyze the solar radiation in large urban areas (e.g., to study the effect of urban heat islands).
To demonstrate this application, I chose a 3D model of a section of the lower Manhattan island as a test. The 3D model was downloaded from SketchUp’s 3D Warehouse. It was supposedly created after the lower Manhattan island in 2008. I didn’t bother to check for accuracy as this was supposed to be a test of Energy3D. Figure 1 shows the model of the Manhattan area.
The model has more than 8,000 meshes of various sizes (a mesh is a polygon area for computational analysis and graphical rendering in Energy3D). The entire area is so big that even a low-resolution daily simulation took more than five hours to complete on my Surface Book computer. Figures 2 and 3 show the rendering of the solar irradiance heat map on top of the 3D model after the computation completes. Our next step is to figure out how to optimize our simulation engine to speed up the calculations. The latest version of Energy3D already includes some optimizations that allow faster re-rendering of the solar irradiance heat map by re-generating the texture images without re-calculating the solar irradiance distribution.